import { TypedPostProcessNode, TypedPostNodeContext } from './_Base'; import { ShaderPass } from '../../../modules/three/examples/jsm/postprocessing/ShaderPass'; import { IUniformN } from '../utils/code/gl/Uniforms'; interface SepiaPassWithUniforms extends ShaderPass { uniforms: { amount: IUniformN; }; } import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class SepiaPostParamsConfig extends NodeParamsConfig { amount: import("../utils/params/ParamsConfig").ParamTemplate; } export declare class SepiaPostNode extends TypedPostProcessNode { params_config: SepiaPostParamsConfig; static type(): string; protected _create_pass(context: TypedPostNodeContext): SepiaPassWithUniforms; update_pass(pass: SepiaPassWithUniforms): void; } export {};