/** * Creates a bleach effect * * */ import { TypedPostProcessNode, TypedPostNodeContext } from './_Base'; import { ShaderPass } from '../../../modules/three/examples/jsm/postprocessing/ShaderPass'; import { IUniformN } from '../utils/code/gl/Uniforms'; interface BleachPassWithUniforms extends ShaderPass { uniforms: { opacity: IUniformN; }; } import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class BleachPostParamsConfig extends NodeParamsConfig { opacity: import("../utils/params/ParamsConfig").ParamTemplate; } export declare class BleachPostNode extends TypedPostProcessNode { params_config: BleachPostParamsConfig; static type(): string; protected _create_pass(context: TypedPostNodeContext): BleachPassWithUniforms; update_pass(pass: BleachPassWithUniforms): void; } export {};