import { SpotLightObjNode } from '../../SpotLight'; import { BaseLightHelper } from './_BaseLightHelper'; import { SpotLight } from 'three/src/lights/SpotLight'; import { BufferGeometry } from 'three/src/core/BufferGeometry'; import { Mesh } from 'three/src/objects/Mesh'; export declare class SpotLightHelper extends BaseLightHelper { createObject(): Mesh; private _cone; private _line_material; protected buildHelper(): void; private _matrix_scale; update(): void; }