import { PointLightObjNode } from '../../PointLight'; import { BaseLightHelper } from './_BaseLightHelper'; import { PointLight } from 'three/src/lights/PointLight'; import { Mesh } from 'three/src/objects/Mesh'; export declare class PointLightHelper extends BaseLightHelper { createObject(): Mesh; protected buildHelper(): void; private _matrix_scale; update(): void; }