/** * Creates an ambient light. * * @remarks * An ambient light will add a uniform light to every object. This can be useful to elevate the shadows slightly. * */ import { AmbientLight } from 'three/src/lights/AmbientLight'; import { TypedLightObjNode } from './_BaseLight'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class AmbientLightObjParamsConfig extends NodeParamsConfig { /** @param light color */ color: import("../utils/params/ParamsConfig").ParamTemplate; /** @param light intensity */ intensity: import("../utils/params/ParamsConfig").ParamTemplate; } export declare class AmbientLightObjNode extends TypedLightObjNode { params_config: AmbientLightObjParamsConfig; static type(): string; create_light(): AmbientLight; initializeNode(): void; update_light_params(): void; } export {};