import { TypedGlNode } from './_Base'; import { ShadersCollectionController } from './code/utils/ShadersCollectionController'; import { ParamType } from '../../poly/ParamType'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class RampGlParamsConfig extends NodeParamsConfig { name: import("../utils/params/ParamsConfig").ParamTemplate; input: import("../utils/params/ParamsConfig").ParamTemplate; } export declare class RampGlNode extends TypedGlNode { params_config: RampGlParamsConfig; static type(): Readonly<'ramp'>; initializeNode(): void; set_lines(shaders_collection_controller: ShadersCollectionController): void; set_param_configs(): void; private _uniform_name; } export {};