import { TypedGlNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { ShadersCollectionController } from './code/utils/ShadersCollectionController'; declare class InstanceTransformGlParamsConfig extends NodeParamsConfig { position: import("../utils/params/ParamsConfig").ParamTemplate; normal: import("../utils/params/ParamsConfig").ParamTemplate; instancePosition: import("../utils/params/ParamsConfig").ParamTemplate; instanceOrientation: import("../utils/params/ParamsConfig").ParamTemplate; instanceScale: import("../utils/params/ParamsConfig").ParamTemplate; } export declare class InstanceTransformGlNode extends TypedGlNode { params_config: InstanceTransformGlParamsConfig; static type(): string; initializeNode(): void; set_lines(shaders_collection_controller: ShadersCollectionController): void; gl_output_name_position(): string; gl_output_name_normal(): string; private _default_position; private _default_normal; private _default_instancePosition; private _default_input_instanceOrientation; private _default_input_instanceScale; } export {};