/** * Creates an environment map * * */ import { Texture } from 'three/src/textures/Texture'; import { TypedCopNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class EnvMapCopParamsConfig extends NodeParamsConfig { /** @param defines if the shader is rendered via the same camera used to render the scene */ useCameraRenderer: import("../utils/params/ParamsConfig").ParamTemplate; } export declare class EnvMapCopNode extends TypedCopNode { params_config: EnvMapCopParamsConfig; static type(): string; private _data_texture_controller; private _renderer_controller; initializeNode(): void; cook(input_contents: Texture[]): Promise; private convert_texture_to_env_map; } export {};