import { Scene } from 'three/src/scenes/Scene'; import { Material } from 'three/src/materials/Material'; import { IUniform } from 'three/src/renderers/shaders/UniformsLib'; interface Uniforms { [propName: string]: IUniform; } export declare class CoreScene { private _scene; constructor(_scene: Scene); scene(): Scene; with_overriden_material(base_material: Material, instance_material: Material, uniforms: Uniforms, callback: () => void): void; } export {};