# [Resources](/docs/resources) / Audio

Most immersive 3D project really benefit from good audio, so in addition to [Polygonjs's audio nodes](/docs/nodes/audio), here are a few other places you can get audio from:

-   [https://www.aiva.ai](https://www.aiva.ai)
-   [https://www.ampermusic.com/](https://www.ampermusic.com/)
-   [https://artlist.io/](https://artlist.io/)
-   [https://ecrettmusic.com/](https://ecrettmusic.com/)
-   [https://www.epidemicsound.com](https://www.epidemicsound.com)
-   [https://filmstro.com/](https://filmstro.com/)
-   [https://freesound.org](https://freesound.org)
-   [https://github.com/peastman/sso](https://github.com/peastman/sso)
-   [https://icons8.com/music](https://icons8.com/music)
-   [https://hiphopdrumsamples.com/collections/royalty-free-sample-packs](https://hiphopdrumsamples.com/collections/royalty-free-sample-packs)
-   [https://openai.com/blog/musenet/](https://openai.com/blog/musenet/)
-   [https://soundscrate.com](https://soundscrate.com)
-   [https://soundimage.org](https://soundimage.org)
-   [https://soundraw.io/](https://soundraw.io/)
-   [https://vis.versilstudios.com/vsco-community.html#articulations](https://vis.versilstudios.com/vsco-community.html#articulations)
-   [https://www.looperman.com](https://www.looperman.com)
-   [https://www.gamedevmarket.net/](https://www.gamedevmarket.net/)
