Creates object attributes used to create a physics object.



## Description
no description
## Parameters

<table>
<thead>
	<tr>
		<th>Name</th>
		<th>Type</th>
		<th>Description</th>
	</tr>
</thead>
<tr>
	<td>RBDType</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>Rigid body type</td>
</tr>
<tr>
	<td>colliderType</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>collider type</td>
</tr>
<tr>
	<td>sizeMethod</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>Rigid body type</td>
</tr>
<tr>
	<td>borderRadius</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>border radius</td>
</tr>
<tr>
	<td>sizes</td>
	<td><div class='bg-blue-800 px-2 py-px text-white rounded-sm'>vector3</div></td>
	<td>sizes</td>
</tr>
<tr>
	<td>size</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>sizes</td>
</tr>
<tr>
	<td>radius</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>radius</td>
</tr>
<tr>
	<td>height</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>half height</td>
</tr>
<tr>
	<td>rows</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>heightField rows</td>
</tr>
<tr>
	<td>cols</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>heightField cols</td>
</tr>
<tr>
	<td>density</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>density</td>
</tr>
<tr>
	<td>friction</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>friction</td>
</tr>
<tr>
	<td>restitution</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>restitution</td>
</tr>
<tr>
	<td>linearDamping</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>linear damping (affects velocity)</td>
</tr>
<tr>
	<td>angularDamping</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>angular damping (affects rotations)</td>
</tr>
<tr>
	<td>linearVelocity</td>
	<td><div class='bg-blue-800 px-2 py-px text-white rounded-sm'>vector3</div></td>
	<td>linear velocity</td>
</tr>
<tr>
	<td>angularVelocity</td>
	<td><div class='bg-blue-800 px-2 py-px text-white rounded-sm'>vector3</div></td>
	<td>angular velocity</td>
</tr>
<tr>
	<td>gravityScale</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>gravity Scale</td>
</tr>
<tr>
	<td>canSleep</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>can sleep</td>
</tr>
<tr>
	<td>addId</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>add id</td>
</tr>
<tr>
	<td>id</td>
	<td><div class='bg-purple-800 px-2 py-px text-white rounded-sm'>string</div></td>
	<td>id</td>
</tr>
</table>