Transforms a geometry from the world space to the mapbox space


## Description


The mapbox space is very specific to mapbox, as it is very small (several orders of magnitude) compared to the threejs space.
See [sop/mapboxCamera](/docs/nodes/sop/mapboxCamera) for info on how to setup mapbox to use with Polygonjs



## Parameters

<table>
<thead>
	<tr>
		<th>Name</th>
		<th>Type</th>
		<th>Description</th>
	</tr>
</thead>
<tr>
	<td>applyOn</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>sets if this node should transform objects or geometries</td>
</tr>
<tr>
	<td>longitude</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>camera longitude</td>
</tr>
<tr>
	<td>latitude</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>camera latitude</td>
</tr>
</table>