Copies a geometry onto every point from the right input.


## Description

Creates an instance geometry, by instancing the geometry in the left input onto every point from the right input. This is a great way to display a lot of geometries on screen with little performance penalty.



## Parameters

<table>
<thead>
	<tr>
		<th>Name</th>
		<th>Type</th>
		<th>Description</th>
	</tr>
</thead>
<tr>
	<td>attributesToCopy</td>
	<td><div class='bg-purple-800 px-2 py-px text-white rounded-sm'>string</div></td>
	<td>attributes to copy to the instance</td>
</tr>
<tr>
	<td>applyMaterial</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>toggles on to apply a material. This is useful in most cases, but there may be situations where the material would be apply later, such as when you are feeding this node to a particles system</td>
</tr>
<tr>
	<td>material</td>
	<td><div class='bg-indigo-800 px-2 py-px text-white rounded-sm'>node_path</div></td>
	<td>material to apply</td>
</tr>
</table>