Cuts a geometry with a plane.


## Description

The input geometry must have used a BVH SOP node before.


## Parameters

<table>
<thead>
	<tr>
		<th>Name</th>
		<th>Type</th>
		<th>Description</th>
	</tr>
</thead>
<tr>
	<td>origin</td>
	<td><div class='bg-blue-800 px-2 py-px text-white rounded-sm'>vector3</div></td>
	<td>origin</td>
</tr>
<tr>
	<td>distance</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>distance</td>
</tr>
<tr>
	<td>direction</td>
	<td><div class='bg-blue-800 px-2 py-px text-white rounded-sm'>vector3</div></td>
	<td>direction</td>
</tr>
<tr>
	<td>intersectionEdges</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>intersectionEdges</td>
</tr>
<tr>
	<td>keepBelowPlane</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>keepBelowPlane</td>
</tr>
<tr>
	<td>keepAbovePlane</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>keepAbovePlane</td>
</tr>
</table>