blends 2 geometries together.


## Description

Note that both geometries must have the same number of points for predictable results


## Parameters

<table>
<thead>
	<tr>
		<th>Name</th>
		<th>Type</th>
		<th>Description</th>
	</tr>
</thead>
<tr>
	<td>attribName</td>
	<td><div class='bg-purple-800 px-2 py-px text-white rounded-sm'>string</div></td>
	<td>name of the attribute to blend</td>
</tr>
<tr>
	<td>blend</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>blend value. 0 means the result will equal the left input, 1 will equal the right input, and 0.5 will be an average of both.</td>
</tr>
<tr>
	<td>updateNormals</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>update normals</td>
</tr>
</table>