Update a scene before some passes are rendered


## Description

The node can also be provided a second input, which has to be an UpdateScene post node.
This node will then be able to reset the changes made by this node.


## Parameters

<table>
<thead>
	<tr>
		<th>Name</th>
		<th>Type</th>
		<th>Description</th>
	</tr>
</thead>
<tr>
	<td>reset</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>reset</td>
</tr>
<tr>
	<td>objectsMask</td>
	<td><div class='bg-purple-800 px-2 py-px text-white rounded-sm'>string</div></td>
	<td>objects Mask</td>
</tr>
<tr>
	<td>invertMask</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>invertMask</td>
</tr>
<tr>
	<td>setVisible</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>set visible state</td>
</tr>
<tr>
	<td>visible</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>set visible state</td>
</tr>
<tr>
	<td>resetChanges</td>
	<td><div class='bg-cyan-800 px-2 py-px text-white rounded-sm'>button</div></td>
	<td>reset</td>
</tr>
</table>