Adds volumetric god rays from a light source.



## Description
no description
## Parameters

<table>
<thead>
	<tr>
		<th>Name</th>
		<th>Type</th>
		<th>Description</th>
	</tr>
</thead>
<tr>
	<td>lightType</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>light type</td>
</tr>
<tr>
	<td>lightMask</td>
	<td><div class='bg-purple-800 px-2 py-px text-white rounded-sm'>string</div></td>
	<td>light to emit godrays from. Note that while the mask can resolve multiple objects, only the first light will be used</td>
</tr>
<tr>
	<td>color</td>
	<td><div class='bg-lime-800 px-2 py-px text-white rounded-sm'>color</div></td>
	<td>color</td>
</tr>
<tr>
	<td>density</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>density</td>
</tr>
<tr>
	<td>maxDensity</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>maxDensity</td>
</tr>
<tr>
	<td>distanceAttenuation</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>distanceAttenuation</td>
</tr>
<tr>
	<td>edgeStrength</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>edgeStrength</td>
</tr>
<tr>
	<td>edgeRadius</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>edgeRadius</td>
</tr>
</table>