Creates an empty group.


## Description

This node also has its own transforms. And if it is set as input of other nodes, their objects will be added as children to the object of this node.


## Parameters

<table>
<thead>
	<tr>
		<th>Name</th>
		<th>Type</th>
		<th>Description</th>
	</tr>
</thead>
<tr>
	<td>keepPosWhenParenting</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>toggle on to keep world position when adding a parent or removing from one</td>
</tr>
<tr>
	<td>rotationOrder</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>rotation order</td>
</tr>
<tr>
	<td>t</td>
	<td><div class='bg-blue-800 px-2 py-px text-white rounded-sm'>vector3</div></td>
	<td>translate</td>
</tr>
<tr>
	<td>r</td>
	<td><div class='bg-blue-800 px-2 py-px text-white rounded-sm'>vector3</div></td>
	<td>rotation</td>
</tr>
<tr>
	<td>s</td>
	<td><div class='bg-blue-800 px-2 py-px text-white rounded-sm'>vector3</div></td>
	<td>scale</td>
</tr>
<tr>
	<td>scale</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>scale</td>
</tr>
<tr>
	<td>matrixAutoUpdate</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>set for the matrix to be updated every frame</td>
</tr>
</table>