Updates an RBD object using left/right/froward/backward/run/jump events



## Description
no description
## Parameters

<table>
<thead>
	<tr>
		<th>Name</th>
		<th>Type</th>
		<th>Description</th>
	</tr>
</thead>
<tr>
	<td>speed</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>travel speed</td>
</tr>
<tr>
	<td>runAllowed</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>run Allowed</td>
</tr>
<tr>
	<td>runSpeedMult</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>jump Force</td>
</tr>
<tr>
	<td>jumpAllowed</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>jump Allowed</td>
</tr>
<tr>
	<td>jumpStrength</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>jump Force</td>
</tr>
<tr>
	<td>resetIfBelowThreshold</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>reset if position is below a threshold</td>
</tr>
<tr>
	<td>resetThreshold</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>height under which the player gets reset</td>
</tr>
</table>