Allows to feed a vertex attribute into the shader



## Description
no description
## Parameters

<table>
<thead>
	<tr>
		<th>Name</th>
		<th>Type</th>
		<th>Description</th>
	</tr>
</thead>
<tr>
	<td>name</td>
	<td><div class='bg-purple-800 px-2 py-px text-white rounded-sm'>string</div></td>
	<td>attribute name</td>
</tr>
<tr>
	<td>type</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>attribute type (float, vec2, vec3, vec4)</td>
</tr>
<tr>
	<td>texportWhenConnected</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>allows to export the attribute to a material (when used inside a particles system)</td>
</tr>
<tr>
	<td>exportWhenConnected</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>allows to export the attribute to a material (when used inside a particles system)</td>
</tr>
</table>