Creates a light map



## Description
no description
## Parameters

<table>
<thead>
	<tr>
		<th>Name</th>
		<th>Type</th>
		<th>Description</th>
	</tr>
</thead>
<tr>
	<td>update</td>
	<td><div class='bg-cyan-800 px-2 py-px text-white rounded-sm'>button</div></td>
	<td>click to update shadow, when mode is manual</td>
</tr>
<tr>
	<td>useCameraRenderer</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>defines if the shader is rendered via the same camera used to render the scene</td>
</tr>
<tr>
	<td>lightMapRes</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>shadow resolution</td>
</tr>
<tr>
	<td>iterations</td>
	<td><div class='bg-orange-800 px-2 py-px text-white rounded-sm'>integer</div></td>
	<td>iterations</td>
</tr>
<tr>
	<td>blurAmount</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>blurAmount</td>
</tr>
<tr>
	<td>lightRadius</td>
	<td><div class='bg-yellow-800 px-2 py-px text-white rounded-sm'>float</div></td>
	<td>lightPositionVariation</td>
</tr>
</table>