Creates a Texture from a CubeCamera

	
## Description


See the [COP/CubeCamera](https://polygonjs.com/docs/nodes/cop/CubeCamera) on how to use it as a texture.

## Parameters

<table>
<thead>
	<tr>
		<th>Name</th>
		<th>Type</th>
		<th>Description</th>
	</tr>
</thead>
<tr>
	<td>cameraPath</td>
	<td><div class='bg-purple-800 px-2 py-px text-white rounded-sm'>string</div></td>
	<td>cube camera OBJ node</td>
</tr>
<tr>
	<td>transparentBackground</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>transparent background</td>
</tr>
<tr>
	<td>backgroundColor</td>
	<td><div class='bg-lime-800 px-2 py-px text-white rounded-sm'>color</div></td>
	<td>bg Color</td>
</tr>
<tr>
	<td>autoRender</td>
	<td><div class='bg-emerald-800 px-2 py-px text-white rounded-sm'>boolean</div></td>
	<td>autoRender</td>
</tr>
<tr>
	<td>render</td>
	<td><div class='bg-cyan-800 px-2 py-px text-white rounded-sm'>button</div></td>
	<td>render button</td>
</tr>
</table>