import type Plyr from 'plyr'; export default class PlyrVr{ constructor(player: Plyr, options: any); changeProjection_(projection: string): void; triggerError_(errorObj: any): void log(...msgs: any[]): void handleVrDisplayActivate_(): void handleVrDisplayDeactivate_(): void requestAnimationFrame(fn: FrameRequestCallback): number cancelAnimationFrame(id: number): void togglePlay_(): void animate_(): void handleResize_(): void setProjection(projection: string): void init(): void addCardboardButton_(): void getVideoEl_(): HTMLVideoElement reset(): void dispose(): void polyfillVersion(): string }