import { buildTargets } from '../constants'; export class MainScene extends Phaser.Scene { image: Phaser.GameObjects.Image; constructor() { super({ key: 'MainScene' }); } init() { console.log('MainScene'); } create(): void { this.image = this.add.image(this.scale.width / 2, this.scale.height / 2, 'phaser3_cli'); } }