/** * Allows an Entity to render a particle system. * * @category Graphics */ export class ParticleSystemComponentSystem extends ComponentSystem { id: string; ComponentType: typeof ParticleSystemComponent; initializeComponentData(component: any, _data: any): void; cloneComponent(entity: any, clone: any): import("../component.js").Component; onUpdate(dt: any): void; onBeforeRemove(entity: any, component: any): void; } import { ComponentSystem } from '../system.js'; import { ParticleSystemComponent } from './component.js';