/** * Allows an Entity to render a model or a primitive shape like a box, capsule, sphere, cylinder, * cone etc. * * @category Graphics */ export class ModelComponentSystem extends ComponentSystem { id: string; ComponentType: typeof ModelComponent; defaultMaterial: import("../../../index.js").StandardMaterial; initializeComponentData(component: any, _data: any): void; cloneComponent(entity: any, clone: any): import("../component.js").Component; onBeforeRemove(entity: any, component: any): void; } import { ComponentSystem } from '../system.js'; import { ModelComponent } from './component.js';