import { LiveState } from '../../constants'; import { ILiveStateEngineDependencies } from './types'; declare class LiveStateEngine { static moduleName: string; static dependencies: string[]; private _eventEmitter; private _engine; private _state; private _isSeekedByUIWhilePlaying; private _unbindEvents; constructor({ eventEmitter, engine }: ILiveStateEngineDependencies); get state(): LiveState; private _bindEvents; private _processStateChange; private _processSeekByUI; private _onDynamicContentEnded; private _setState; destroy(): void; } export default LiveStateEngine;