import { IChromecastManager } from './types'; import { IPlaybackEngine } from '../playback-engine/types'; import { IEventEmitter } from '../event-emitter/types'; export declare type PatchedWindow = Window & { __onGCastApiAvailable: Function; }; export declare enum ChromecastEvents { CHROMECAST_INITED = "ui-events/chromecast-inited", CHROMECAST_CASTS_STARTED = "ui-events/chromecast-started", CHROMECAST_CASTS_RESUMED = "ui-events/chromecast-resumed", CHROMECAST_CASTS_STOPED = "ui-events/chromecast-stoped", CHROMECAST_NOT_CONNECTED = "ui-events/chromecast-not-connected", CHROMECAST_CONNECTING = "ui-events/chromecast-connecting", CHROMECAST_CONNECTED = "ui-events/chromecast-connected", CHROMECAST_NO_DEVICES_AVAILABLE = "ui-events/chromecast-not-available" } export default class ChromecastManager implements IChromecastManager { static moduleName: string; static dependencies: string[]; private _engine; private _context; private _eventEmitter; constructor({ engine, eventEmitter, }: { engine: IPlaybackEngine; eventEmitter: IEventEmitter; }); private _insertCastCallback; private _initCastContext; private static get _isCastApiInited(); static _chromecastInited: boolean; private _onCastStateChange; private _onSessionStateChange; private _bindToContextEvents; destroy(): void; isCasting: boolean; isEnabled: boolean; }