import { IEventEmitter } from '../event-emitter/types'; import { IPlaybackEngine } from '../playback-engine/types'; import { IReportReasons, IReportTypes, IReportType } from './types'; export declare const REPORT_REASONS: IReportReasons; export declare const DELAYED_REPORT_TYPES: IReportTypes; export default class AnomalyBloodhound { static moduleName: string; static dependencies: string[]; private _engine; private _eventEmitter; private _timeoutMap; private _unbindEvents; private _callback; constructor({ engine, eventEmitter, }: { engine: IPlaybackEngine; eventEmitter: IEventEmitter; }); private _bindEvents; private _processStateChange; isDelayedReportExist(type: IReportType): boolean; startDelayedReport(type: IReportType, reason: string): void; stopDelayedReport(type: IReportType): void; stopAllDelayedReports(): void; setAnomalyCallback(callback: (anomalyData: any) => void): void; reportDebugInfo({ reason, startTS, endTS, }: { reason: string; startTS?: number; endTS?: number; }): void; destroy(): void; }