declare enum EngineState { SRC_SET = "engine-state/src-set", LOAD_STARTED = "engine-state/load-started", METADATA_LOADED = "engine-state/metadata-loaded", READY_TO_PLAY = "engine-state/ready-to-play", SEEK_IN_PROGRESS = "engine-state/seek-in-progress", PLAY_REQUESTED = "engine-state/play-requested", WAITING = "engine-state/waiting", PLAYING = "engine-state/playing", PAUSED = "engine-state/paused", ENDED = "engine-state/ended" } export default EngineState;