import { World, Vec2, Edge, Box } from "../../src/index"; import { TestFactory } from "../benchmark"; export const planckFactory: TestFactory = (gravity, edgeV1, edgeV2, edgeDensity) => { const world = new World({ gravity: new Vec2(gravity.x, gravity.y), }); const ground = world.createBody({}); const edgeShape = new Edge(new Vec2(edgeV1.x, edgeV1.y), new Vec2(edgeV2.x, edgeV2.y)); ground.createFixture(edgeShape as any, edgeDensity); return { name: "planck.js (current)", createBoxShape(hx: number, hy: number) { return new Box(hx, hy); }, createBoxBody(shape: any, x: number, y: number, density: number) { const body = world.createBody({ type: "dynamic", position: new Vec2(x, y), }); body.createFixture(shape, density); }, step(timeStep: number, velocityIterations: number, positionIterations: number) { world.step(timeStep, velocityIterations, positionIterations); }, }; };