///
import { Point } from 'pixijs/core';
import './pointExtras';
import './rectangleExtras';
import type { IPointData } from 'pixijs/core';
/**
* The idea of a relative epsilon comparison is to find the difference between the two numbers,
* and see if it is less than `Math.EPSILON`.
*
* _Note: Only available with **pixijs/math/extras**._
* @param {number} a - First floating number to compare.
* @param {number} b - Second floating number to compare.
* @returns {boolean} Returns `true` if the difference between the values is less than `Math.EPSILON`; otherwise `false`.
*/
export declare function floatEqual(a: number, b: number): boolean;
/**
* The idea of a relative epsilon comparison is to find the difference between the two numbers,
* and see if it is less than a given epsilon.
* A good epsilon would be the N% of the largest of the two values or `Math.EPSILON`.
*
* _Note: Only available with **pixijs/math/extras**._
* @memberof PIXI
* @param {number} a - First floating number to compare.
* @param {number} b - Second floating number to compare.
* @param {number} epsilon - The epsilon to compare to.
* The larger the epsilon, the easier for the numbers to be considered equals.
* @returns {boolean} Returns `true` if the difference between the values is less than the given epsilon;
* otherwise `false`.
*/
export declare function floatEqual(a: number, b: number, epsilon: number): boolean;
/**
* Computes the point where non-coincident and non-parallel Lines intersect.
* Coincident or parallel lines return a `NaN` point `{x: NaN, y: NaN}`.
* The intersection point may land outside the extents of the lines.
*
* _Note: Only available with **pixijs/math/extras**._
* @param aStart - First point of the first line.
* @param aEnd - Second point of the first line.
* @param bStart - First point of the second line.
* @param bEnd - Second point of the second line.
* @returns {IPointData} The point where the lines intersect.
*/
export declare function lineIntersection(aStart: IPointData, aEnd: IPointData, bStart: IPointData, bEnd: IPointData): Point;
/**
* Computes the point where non-coincident and non-parallel Lines intersect.
* Coincident or parallel lines return a `NaN` point `{x: NaN, y: NaN}`.
* The intersection point may land outside the extents of the lines.
*
* _Note: Only available with **pixijs/math/extras**._
* @memberof PIXI
* @param aStart - First point of the first line.
* @param aEnd - Second point of the first line.
* @param bStart - First point of the second line.
* @param bEnd - Second point of the second line.
* @param {IPointData} outPoint - A Point-like object in which to store the value,
* optional (otherwise will create a new Point).
* @returns {IPointData} The point where the lines intersect or a `NaN` Point.
*/
export declare function lineIntersection(aStart: IPointData, aEnd: IPointData, bStart: IPointData, bEnd: IPointData, outPoint: T): T;
/**
* Computes the point where non-coincident and non-parallel segments intersect.
* Coincident, parallel or non-intersecting segments return a `NaN` point `{x: NaN, y: NaN}`.
* The intersection point must land inside the extents of the segments or return a `NaN` Point.
*
* _Note: Only available with **pixijs/math/extras**._
* @param aStart - Starting point of the first segment.
* @param aEnd - Ending point of the first segment.
* @param bStart - Starting point of the second segment.
* @param bEnd - Ending point of the second segment.
* @returns {IPointData} The point where the segments intersect.
*/
export declare function segmentIntersection(aStart: IPointData, aEnd: IPointData, bStart: IPointData, bEnd: IPointData): Point;
/**
* Computes the point where non-coincident and non-parallel segments intersect.
* Coincident, parallel or non-intersecting segments return a `NaN` point `{x: NaN, y: NaN}`.
* The intersection point must land inside the extents of the segments or return a `NaN` Point.
*
* _Note: Only available with **pixijs/math/extras**._
* @memberof PIXI
* @param aStart - Starting point of the first segment.
* @param aEnd - Ending point of the first segment.
* @param bStart - Starting point of the second segment.
* @param bEnd - Ending point of the second segment.
* @param {IPointData} outPoint - A Point-like object in which to store the value,
* optional (otherwise will create a new Point).
* @returns {IPointData} The point where the segments intersect or a `NaN` Point.
*/
export declare function segmentIntersection(aStart: IPointData, aEnd: IPointData, bStart: IPointData, bEnd: IPointData, outPoint: T): T;