import type { IShapeBuildCommand } from './IShapeBuildCommand'; /** * Builds a circle to draw * * Ignored from docs since it is not directly exposed. * @ignore * @private * @param {PIXI.WebGLGraphicsData} graphicsData - The graphics object to draw * @param {object} webGLData - an object containing all the WebGL-specific information to create this shape * @param {object} webGLDataNativeLines - an object containing all the WebGL-specific information to create nativeLines */ export declare const buildCircle: IShapeBuildCommand;