import { Filter } from 'pixijs/core'; /** * Basic FXAA (Fast Approximate Anti-Aliasing) implementation based on the code on geeks3d.com * with the modification that the texture2DLod stuff was removed since it is unsupported by WebGL. * @see https://github.com/mitsuhiko/webgl-meincraft * @memberof PIXI */ export declare class FXAAFilter extends Filter { constructor(); }