import { GameObject } from "../GameObject"; import { FillInput, Graphics as PIXIGraphics, StrokeInput } from 'pixi.js'; export declare class Graphics extends GameObject { display: PIXIGraphics; rect(x: number, y: number, width: number, height: number): this; roundRect(x: number, y: number, width: number, height: number, radius: number): this; circle(x: number, y: number, radius: number): this; stroke(style?: StrokeInput): this; fill(style?: FillInput): this; clear(): this; }