import { DisplayObject } from "@pixi/display"; export interface CompositeSpriteOptions { /** * The width of the texture for the sprite. */ width?: number; /** * The height of the texture for the sprite. */ height?: number; /** * The object to render. When set, it will automatically be rendered to the * sprite's texture each frame. */ objectToRender?: DisplayObject; /** * The resolution of the texture for the sprite. */ resolution?: number; }