import { MeshGeometry3D } from "./mesh-geometry"; export interface SphereGeometryOptions { /** The radius of the sphere. */ radius?: number; /** The number of segments of the sphere. */ segments?: number; /** The number of rings of the sphere. */ rings?: number; } export declare namespace SphereGeometry { function create(options?: SphereGeometryOptions): MeshGeometry3D & { normals: { buffer: Float32Array; }; uvs: { buffer: Float32Array; }[]; indices: { buffer: Uint16Array; }; positions: { buffer: Float32Array; }; }; }