import { Renderer } from "@pixi/core"; import { MeshGeometry3D } from "../../mesh/geometry/mesh-geometry"; import { StandardMaterial } from "./standard-material"; import { LightingEnvironment } from "../../lighting/lighting-environment"; import { Mesh3D } from "../../mesh/mesh"; export declare namespace StandardMaterialFeatureSet { function build(renderer: Renderer, mesh: Mesh3D, geometry: MeshGeometry3D, material: StandardMaterial, lightingEnvironment: LightingEnvironment): string[] | undefined; function hasSkinningTextureFeature(features: string[]): boolean; }