import { Texture } from "@pixi/core"; import { glTFResourceLoader } from "./gltf-resource-loader"; /** * glTF assets are JSON files plus supporting external data. */ export declare class glTFAsset { readonly descriptor: any; readonly buffers: ArrayBuffer[]; readonly images: Texture[]; /** * The textures used by this asset. */ readonly textures: Texture[]; /** * Creates a new glTF asset using the specified JSON descriptor. * @param descriptor The JSON descriptor to create the asset from. * @param buffers The buffers used by this asset. * @param images The images used by this asset. */ constructor(descriptor: any, buffers?: ArrayBuffer[], images?: Texture[]); /** * Loads a new glTF asset (including resources) using the specified JSON * descriptor. * @param descriptor The JSON descriptor to create the asset from. * @param loader The resource loader to use for external resources. The * loader can be empty when all resources in the descriptor is embedded. * @param cb Callback when all resources have been loaded. */ static load(descriptor: any, loader?: glTFResourceLoader, cb?: (asset: glTFAsset) => void): glTFAsset; /** * Returns a value indicating if the specified data buffer is a valid glTF. * @param buffer The buffer data to validate. */ static isValidBuffer(buffer: ArrayBuffer): boolean; /** * Returns a value indicating if the specified uri is embedded. * @param uri The uri to check. */ static isEmbeddedResource(uri: string): boolean | ""; /** * Creates a new glTF asset from binary (glb) buffer data. * @param data The binary buffer data to read from. * @param cb The function which gets called when the asset has been * created. */ static fromBuffer(data: ArrayBuffer, cb: (gltf: glTFAsset) => void): void; /** * Loads a gltf asset from the specified url. This feature is only available * when using PixiJS v7+. * @param url The url to load. */ static fromURL(url: string, options?: RequestInit | undefined): Promise; }