import { glTFChannel } from "./gltf-channel"; import { glTFInterpolation } from "./gltf-interpolation"; import { Transform3D } from "../../transform/transform"; export declare class glTFScale extends glTFChannel { private _transform; constructor(transform: Transform3D, input: ArrayLike, interpolation: glTFInterpolation); updateTarget(data: ArrayLike): void; }