import { glTFInterpolation } from "./gltf-interpolation"; export declare class glTFCubicSpline implements glTFInterpolation { private _input; private _output; private _stride; private _data; private _denormalize; constructor(_input: ArrayLike, _output: ArrayLike, _stride: number); interpolate(frame: number, position: number): Float32Array; static calculate(t: number, p0: number, p1: number, m0: number, m1: number): number; }