import { Container } from '@pixi/display'; import { Sprite } from '@pixi/sprite'; import { Texture } from '@pixi/core'; import { Graphics } from '@pixi/graphics'; import { SimpleMesh } from '@pixi/mesh-extras'; export interface ISpineClass { newContainer(): Container; newSprite(tex: Texture): Sprite; newGraphics(): Graphics; newMesh(texture: Texture, vertices?: Float32Array, uvs?: Float32Array, indices?: Uint16Array, drawMode?: number): SimpleMesh; transformHack(): number; }