import { Projection2d } from './Projection2d'; import { Container, DisplayObject } from '@pixi/display'; import { IPointData, Matrix, Point } from '@pixi/math'; import { TRANSFORM_STEP } from '../base'; export declare function container2dWorldTransform(): Matrix; export declare class Container2d extends Container { constructor(); proj: Projection2d; toLocal

(position: IPointData, from?: DisplayObject, point?: P, skipUpdate?: boolean, step?: TRANSFORM_STEP): P; get worldTransform(): Matrix; } export declare const container2dToLocal:

(position: IPointData, from?: DisplayObject, point?: P, skipUpdate?: boolean, step?: TRANSFORM_STEP) => P;