import { Filter } from '@pixi/core'; /** * A Noise effect filter. * * original filter: https://github.com/evanw/glfx.js/blob/master/src/filters/adjust/noise.js * * @class * @extends PIXI.Filter * @memberof PIXI.filters * @author Vico @vicocotea */ export declare class NoiseFilter extends Filter { /** * @param {number} [noise=0.5] - The noise intensity, should be a normalized value in the range [0, 1]. * @param {number} [seed] - A random seed for the noise generation. Default is `Math.random()`. */ constructor(noise?: number, seed?: number); /** * The amount of noise to apply, this value should be in the range (0, 1]. * * @member {number} * @default 0.5 */ get noise(): number; set noise(value: number); /** * A seed value to apply to the random noise generation. `Math.random()` is a good value to use. * * @member {number} */ get seed(): number; set seed(value: number); } export { }