import type { PaletteProps } from "../types"; /** Same pulse depth as the mobile library's `SKELETON_SHIMMER_CONTRAST`. */ export declare const SKELETON_SHIMMER_CONTRAST = 1.35; export interface SkeletonShimmer { start: string; end: string; } /** The two colours a Skeleton pulses between: `gray[100]`, and `gray[300]`'s tint settled to the amplitude. */ export declare const skeletonShimmer: (palette: PaletteProps) => SkeletonShimmer;