import Konva from 'konva'; import { Board } from '../Board'; import { Dimensions, Nullable, Point } from '../types'; export declare class Tag { node: Konva.Label; private board; private backgroundNode; private textNode; constructor(board: Board, defaultVisible?: boolean); set position(point: Point); set text(value: string); show(): void; hide(): void; measure(node: Nullable, rect?: Dimensions & Point): void; }