export declare enum LogSeverity { Error = 1, Warning = 2, Info = 4, Debug = 8 } export declare enum LogColor { Reset = "\u001B[0m", Bright = "\u001B[1m", Dim = "\u001B[2m", Underscore = "\u001B[4m", Blink = "\u001B[5m", Reverse = "\u001B[7m", Hidden = "\u001B[8m", FgBlack = "\u001B[30m", FgRed = "\u001B[31m", FgGreen = "\u001B[32m", FgYellow = "\u001B[33m", FgBlue = "\u001B[34m", FgMagenta = "\u001B[35m", FgCyan = "\u001B[36m", FgWhite = "\u001B[37m", BgBlack = "\u001B[40m", BgRed = "\u001B[41m", BgGreen = "\u001B[42m", BgYellow = "\u001B[43m", BgBlue = "\u001B[44m", BgMagenta = "\u001B[45m", BgCyan = "\u001B[46m", BgWhite = "\u001B[47m" } export declare class Log { static severity: number; private static _logHistory; private static log; static color(color: LogColor, text: string): string; static error(text: any): void; static warn(text: any): void; static info(text: any): void; static debug(text: any): void; static save(path: string): Promise; }