/** * Shared runtime limits. * * These constants are consumed by both the extension host and the TUI layer. * The TUI cannot import `extension/index.ts` (that would pull the whole * extension into a render-only module), so any threshold that both sides must * agree on lives here as the single source of truth. */ /** * An agent that has reported no activity for this long is displayed as * `stalled`. Used by the status widget, the progress card, the attach overlay * and `teammate-wait`; they must never disagree. */ export declare const TEAMMATE_STALL_TIMEOUT_MS = 30000; /** * Model, startup, restore and compaction phases can legitimately emit no child * events for much longer than a tool heartbeat interval. Give those phases a * bounded confirmation window instead of treating the first 30s of silence as * a stall. Tool execution keeps the shorter limit because it has a 10s * heartbeat and therefore only goes quiet when that heartbeat is actually lost. */ export declare const TEAMMATE_EXPECTED_SILENCE_TIMEOUT_MS: number;