import DropDownList from '../../dropdownlist/DropDownList'; import BuildListConfig from './BuildListConfig'; /** * Create a drop-down list game object from list builder configuration. * * @param scene - The Phaser scene that owns the created drop-down list object. * @param config - Optional list configuration used to build the drop-down list. * @param deepCloneConfig - Set to true to deep-clone the configuration before use. * @returns The created drop-down list game object. */ declare function CreateDropDownList( scene: Phaser.Scene, config?: BuildListConfig.IConfig, deepCloneConfig?: boolean, ): DropDownList; export default CreateDropDownList;