import BBCodeText from '../../bbcodetext/BBCodeText'; export default CreateBBCodeText; declare namespace CreateBBCodeText { /** * Configuration options for creating a BBCode text object. */ interface IConfig extends BBCodeText.TextStyle { } } /** * Create a BBCode text game object using the provided style configuration. * * @param scene - The Phaser scene that owns the created text object. * @param config - Optional BBCode text style and behavior configuration. * @returns The created BBCode text game object. */ declare function CreateBBCodeText( scene: Phaser.Scene, config?: CreateBBCodeText.IConfig ): BBCodeText;